| 21 Oct 2001 | John Teall |  Loading... | |
| 21 Nov 2001 | Santhi 'Aquarina' Lehikoinen |  Loading... | |
| 6 Mar 2002 | Brett Cushing |  Loading... I like how you usd textures in the background. And a suggestion in shading, on *cough* "round" body parts, try to shade them as you would a sphere, not just a little strip of light and dark on the edges. The highlight (or shadow, but rarely) should be circular, while the dark is a thin line. ^__^  Andréas Oh replies: "Im not sure I follow completly, But Ill try and improve (always Thanks." | |