| 19 Apr 2001 | Lullaby 119 | BUT HOW CAN-YOU-DO-THIS! | |
| 28 Apr 2001 | Emily StreamBreeze | *winces* Ahhhhhhh...please I am not trying to be horrible but that is the most disgusting picture I have ever seen. She's....so 3-D | |
| 29 Apr 2001 | Athaen | This is pretty cool, it's just, it looks very unatural. You made the bottom lip to big. Well, you should try to make the lips protrude from the face where the lips meet (in the profile) to form an angle. Right now, her lips look like monkey lips (sorry, I don't want to be rude, but they do). And the eyes are great, but they need some solid shading, highlights and light glares on them. Other than that, this is great! Sorry for being so horrible.  Timothy R. Haldane replies: "I take no offense, really. This creation was done early in my process of dealing with NURBS surfaces, and still shows many signs of a steep learning curve. Thankfully, I'm doing much better work now." | |
| 1 May 2001 | K. L. Gaffney | 3-d modeling ain't the easiest thing in the world to do, folks. Nice job there. What program did you use?  Timothy R. Haldane replies: "Modelled in Rhino 3D 1.1, colored and rendered in Lightwave. Currently, I work in Maya 4. I've done some other work in Softimage XSI." | |
| 5 May 2001 | Amy | I like it! It's cool...she needs eyeslashes tho! *^-^* hehe | |
| 18 May 2002 | trig | Heh, I don't think these people have any idea what 3D modeling is like  Good pic, try to get some kind of texture/bump map for her hair. I know, thats darn hard too, but try.  Timothy R. Haldane replies: "Naw. I'd rather begin again from scratch at this point. I can do much better now." | |
| 11 Jan 2003 | Master of the Sword | She looks possessed by a zombie-her eyes are too bright.Good one though.How long did it take you to make? | |
| 14 Jan 2003 | EtherMage | YUCKY YUCKY YUCKY. sorry but it creeps me out. Nice shading though. And it's a good story. but please stick to pencils. < {  ) (it's a bat) < | |
| 27 Aug 2003 | Sean | Aye, this is indeed really nice for a begining 3d project. Anyone here who is insulting it probably hasnt encountered the frustrations of programs such as Blender, 3D studio max, or Maya... GOOD JOB, and shame on you people to talk bad about this. Heck, its better than I can do. And Im not insulting it.
Sean K. Digipen Student | |
| 19 May 2004 | Some dude | I think you did a fine job considering that it was done with nurbs and not taken out of a posercan model .. I really admire you ...  | |