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SciFi and Fantasy Art: ArizelThis ugly gent was my GURPS charcter that I played briefly in an online campaign (otherwise known as a PBEM RPG). He was a half-orc warrior/thief type. Drawn in pencil | |
 |  |  |  | | Date | Name | Comment | | | 30 Jul 2001 | Gozzer "65" | Outstanding!! I am not an artist myself, but do play a lot of rpg's and am currently playing a half-orc character. This picture is what comes to mind when I hear (or see) the phrase "half-orc". Many Kudos to your skill, and thank you for posting your work! | |
| 3 Sep 2001 | Treebeard | Nice detail. | |
| 4 Jan 2002 | Rhianna | Very good, especialy on the pose and perspective, an the proportions too. Damnit, your just too good! And...Im getting a little confused now...Whats an rpg??? | |
| 29 Jan 2002 | Anonymous | RPG= Role Playing Game. Like Dungeons and Dragons, GURPS, Champions, Warhammer, etc. | |
| 22 Sep 2003 | Tiarnissia | A half-orc thief? Wouldn't he be a little too, ummm, large? I always think of thieves as thin and agile, but then that might just be me. Of course, he could be a mugger. Anyway, great pic. | |
| 11 Jun 2004 | David Padilla | Great job you did on this. Good details in the body hair and the seams of the clothes. Very clean lines, very cool character design too | |
| 12 Jun 2004 | David Mitchell | I absolutely love the way you draw orcs and half-orcs in your gallery. At least, in part, because they seem to be inspired from 1e/2e D&D orc concepts before 3rd edition utterly mutilated this race. I especially love the fact that this character is in the classic thinker pose. He's not some big dumb 3e barbarian half-orc, but the brooding, introspective 2e tragic figure. At least, that's what he looks like to me. To the comment about half-orcs being "too large" to be thieves above: That makes about as much sense as saying that half-elves are "too small" to be fighters. In other words, none whatsoever. In 1e and 2e D&D at least, half-orcs were especially suited to be thieves and assassins (in fact, if 1e were 3e, assassin would be the "favored" multiclass), because back then, they were not assumed to be big dumb brutes and recieved no penalty to intelligence since Gary Gygax assumed you would play a half-orc for reasons other than starting off with a high strength at first level. Leave it to the tacit hypocrisy of 3e to make some abilities more equal than others.  Matt Jarrett replies: "Yeah, 3E really messed up the game in my opinion. Really, there's is no advantage to playing a human race anymore and they've blurred the lines between the race's respective cultures if they allow orc paladins. I still hold to my earlier assessment that it would be impossible to have an orc paladin. Their entire culture kinda prohibits it. I mean, just being a half-orc by itself would have been hard if played right, to say nothing about being a full blooded orc." | |
| 2 Jul 2004 | Personne (France) | I really love this Kilngon like face. Most of all, I see how dangerous he is. All the détails are quite impressive.  Matt Jarrett replies: "Thank ye kindly! The Klingon resemblance is accidental. I just wanted to make him brutal looking." | |
| 14 Dec 2005 | Vera L. Hague | I love his brooding expression and the details and shading.  Matt Jarrett replies: "Yeah, Arizel was a grouch. I played him as such too. In retrospect, I think Arizel was a reflection of my own attitude at the time I played him...a period of my life (albeit ever so briefly) where my behavior was, shall we say, less than stellar. Playing Arizel was, I suppose, a way for me to be a jerk without it reflecting back on me too much. It didn't work. I'm back to the old me, though, but still it's not a memory I'm terribly fond of, nor do I know a way to make up for it, so I don't game with those particular group of gents anymore. Some things you just can't fix." | |
| 28 Feb 2008 | Shrek | He’s got a very expressive face indeed. The pose reminds me of Rodin’s famous statue; the Thinker. | |
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