| 30 Apr 2003 | Joe Rice | I must say that I have been notorious for coming down hard on 3D characters because to me they always look stiff and rigid but this model is really really out standing. I can not wait to see the finished work. Bravo on a job well done. | |
| 4 May 2003 | Sam King | Great modeling here, there are a lot of fine points that make this a very convincing model. She does look a bit squint.....Great anatomy anyhow, is this created with polygons in 3ds max?  David Levy replies: "Yup, Polymodeling in 3Ds 5.. thanks for the comments " | |
| 7 Aug 2003 | Christopher A. Dann | Very realistic. Love it. Two points though, the nose seems to tilt upwards a tad to much and the back seems to curve in to far. Other than that it is amazing. | |
| 7 Dec 2003 | Joan <Joan@3D-...biz> | Is this a poser derivitive, or from-scratch 3ds? | |
| 29 Feb 2004 | | One of the best 3D work I've seen. Wicked anotomy!!! | |
| 29 Feb 2004 | Silvermist | You need fairer featers a longer and more slender face and larger eyes | |
| 7 Dec 2006 | Alexey Lutsenko | Cool! Add hair and hands, pls! | |