This is my first time really breaking away from Fantasy or Real Life art to do something a little more tech / sci-fi. I wanted to get a dark, grungy sort of feel, and a little less uber-clean pinup, so, here's me getting down and dirty with Fluer, hunter of things that go bump in the night. Most of the grime was painted in the post-prod phase, as is her signature Tattoo. The water is a single plane in D|S with texture mapping, diffusion, reflection, refraction, and bump settings that took a good day in and of themselves to sort out. Lots of time consuming renders for this one.