A reworked vesion of an old roleplay character. The original character was originally white. Terra is an incredibly skilled assassin, and possibly one of the deadliest women in the world. Her parents sent her to the Assassins Guild Monastery hoping to get her skilled in combat, so she could return and protect her community. Shortly after her studies began, her township was annihilated by a mysterious military force, leaving her the soul survivor.Her elemental power is over the fifth element, known as Ether, which gives her a hightened sense of precognition, which helps to enhance her physical ability to aim and throw objects at pin point accuracy, even if the target is moving. She also has low level telepathic abilities, and minimal telekinetic abilities. As for physical manifestations of her power, she can only deliver short bursts of plasma based energy, which both stun the target physically, and greatly diminish their magic ability. Her key benefit is that she acts like a conduit for other elemental powers, meaning she can greatly enhance the magical effects of Holy, Chaos, Earth, Air, Fire, Water and Electricity, doubling the chances of her peers hit rate. This makes her a point of great interest later in the campaign, when Harlequin goes from Protagonist to Antagonist.