Capt. Andros

Sci fi/Fantasy image by

Douglas Williams

This was done from a NPC of a AD&D game that I was playing. Done on stock white copy paper with a machanical pencil. He is a sullen but loyal officer of a corrupt army. I tried to show that in his face. I also messed up the coat of arms on his breast plate. I hope to revisit this on at a later date.


Published More than a year ago

Category Fantasy



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More by Douglas Williams

Garotte's Run Chapter 1

This is a story set in a D&D campaign world that we have been playing for over two years. The setting is a land run by the evil god Hextor. His clerics and their Army called The Fist have ruled for 900 years. Although evil they have brought peace to the land and the population has accepted a loss of their freedom in exchange for the safety the clerics provide. All other gods and those races that would stand against Hextor have been removed. The Elves have been enslaved and blamed for the geological tragedy that allowed the Clerics of Hextor to take over. Gnomes have disappeared from the land, destroyed by a mysterious plague. All clerics of the good gods have been removed, blamed for allowing the elves to bring the decimation upon the land. But, there are a few hero who know the truth. Who fight to free the elves and bring freedom and goodness back to the land. Anson Ral-North, a fighter with a royal background. Gabriel and Tar’nowen, free elves from the protected lands of the Flame Wood. Milo, a magical Halfling with a craving for the finer things in life, and Sova, a free spirited Halfling with light fingers and a curious heart. These unlikely heroes have come together to find the keys to the past to unlock the freedom of a land for the future.

Garotte's Run Chapter 2

Chapter 2: This is a story set in a D&D campaign world that we have been playing for over two years. The setting is a land run by the evil god Hextor. His clerics and their Army called The Fist have ruled for 900 years. Although evil they have brought peace to the land and the population has accepted a loss of their freedom in exchange for the safety the clerics provide. All other gods and those races that would stand against Hextor have been removed. The Elves have been enslaved and blamed for the geological tragedy that allowed the Clerics of Hextor to take over. Gnomes have disappeared from the land, destroyed by a mysterious plague. All clerics of the good gods have been removed, blamed for allowing the elves to bring the decimation upon the land. But, there are a few hero who know the truth. Who fight to free the elves and bring freedom and goodness back to the land. Anson Ral-North, a fighter with a royal background. Gabriel and Tar’nowen, free elves from the protected lands of the Flame Wood. Milo, a magical Halfling with a craving for the finer things in life, and Sova, a free spirited Halfling with light fingers and a curious heart. These unlikely heroes have come together to find the keys to the past to unlock the freedom of a land for the future.

Garotte's Run Chapter 4

Chapter 4: This is a story set in a D&D campaign world that we have been playing for over two years. The setting is a land run by the evil god Hextor. His clerics and their Army called The Fist have ruled for 900 years. Although evil they have brought peace to the land and the population has accepted a loss of their freedom in exchange for the safety the clerics provide. All other gods and those races that would stand against Hextor have been removed. The Elves have been enslaved and blamed for the geological tragedy that allowed the Clerics of Hextor to take over. Gnomes have disappeared from the land, destroyed by a mysterious plague. All clerics of the good gods have been removed, blamed for allowing the elves to bring the decimation upon the land. But, there are a few hero who know the truth. Who fight to free the elves and bring freedom and goodness back to the land. Anson Ral-North, a fighter with a royal background. Gabriel and Tar’nowen, free elves from the protected lands of the Flame Wood. Milo, a magical Halfling with a craving for the finer things in life, and Sova, a free spirited Halfling with light fingers and a curious heart. These unlikely heroes have come together to find the keys to the past to unlock the freedom of a land for the future. This is a work in progress and more will be added in the near future. Please add your comments and suggestions.

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