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I've finally managed to upload photos of my hand-works... I had a lot of fun doing these three tinfoil figures, even though hard to get at first, so I hope you enjoy them as well. Each one of them has been photographed by me from different angles.
The figurine. This one is also basically from tinfoil, but I have found some colored one and decided to model a new character from my fantasy stories this time. After finishing it, I just added the blue-violet tinfoil on top, leaving the lower areas still uncovered. That is for the reptile itself... but this thing is much different. It is a toy of sorts, in fact. Do you see the curved wire that links it to the ball? The other pictures will get clearer on this matter, don't worry. How about the ball itself, "impaled" by that stick? If you hold it in your hands, the stick between your fingers, you can spin it! :) And when it spins, the wings of the reptile move up. The ball was meant to be both a center around for the reptile to spin, as well as a symbol for a realm the character spun around... When you don't play wigh it, it stands on its support piece. Read the whole story below to find out from where this idea came and what the spinning means.
This is an image that clearly shows you how it functions and how it spins when you hold the stick between your fingers... and spin! :)
I have digitally polished the whole picture to get rid of some loose ends. But no changes have been made to the model itself.
The imaginary creature. This violet reptile has a whole agenda of its own. Its nickname is "HardNight" and it is not a reptile in itself, but one of its forms was of a reptile. This character belongs to the ones knows as "Ideas" - imagination plays with characters you see, but characters which have an idea at their basis (they are imaginary, they don't have a spirit as we do, but they have an idea they need to take care of)... some characters also have bodies to dress that idea. Others don't, as they are Ideas, needed for the very structure of imagination, not just its plays. HardNight is a Grey Idea. Grey Ideas are very old ideas coming from our subconscious (they are not unconscious, yet neither fully consciously manipulated) and they are broken ideas or flawed ideas, because they weren't good enough to make it in the final structure and purpose of imagination - their place was taken mostly by the Colored Ideas that have hues and can, thus, represent good and evil ideas. Grey Ideas were not that clearly defined, were left aside and they... oh well, that's another story... :)
Back to HardNight, he is the Grey Idea, the broken idea of revenge. Besides obvious grey spots still remaining on him, his other color of choice is, however, violet. His dream was to lead a nation but when it seemed he had succeeded to build up a city for himself and be a loved leader, he was tricked by jealous enemies and his nation - destroyed. In a fit of revenge - well, duh! no matter how nice he wants to be, he still remains a dire enemy when challenged - he destroyed a whole level of the Deep Citadel (were the bad Ideas reside) when he found out who tricked him. He spun round and round that Citadel until he brought pure havoc and destruction upon his enemies until he tired, then retreated exhausted and sorrowful, to cry for his lost nation.
From here comes the toy's idea of spinning around... something. It is HardNight, going around and raining havoc upon the unfortunate place that foolishly thought it could mess around and get away easy from the Grey Idea of revenge.
|Ideas of imagination - attacker, HardCore's bleeding head.jpg||~Horse with swords.jpg|
|Pieces of mind - artist classical.jpg||The Halls' nameless being 05 - the touch.jpg|
|Extraplanar 3.jpg||- SciFi - legshield (roayal).jpg|