| 18 Oct 2004 | Edmond Barrett | Loading...Fair point about the absence of light in deep space but perhaps you've lit the wrong end of the ship. There seems to be an engine flare but the back of the ship is the darkest. The lighting is interesting but I don't think its quite worked here. The ship itself I like, functional and not showy. Christian Andreas Steimel replies: "You are quite right. Unfortunately, the light sources on top of the upward antennae are to strong, thus bathing the ship in light. I have to rework it once, I guess." | |
| 7 Dec 2004 | Søren 'Thrawn' Ekelund | Loading...Remind me of Homeworld, somehow....
Great work anyway. | |
| 9 Dec 2004 | Erin 'lanny' Shaw | Loading...Yep, the shape reminded me of the homeworld ships too. (great game - not a crit!) I'd agree with the lighting thing again (sorry if I'm bugging you!!) I'd have been tempted to insinuate the a light source from a nebula or star behind and to the left to illuminate the facing side, plus again working on the engine flares etc. I still love the detailing though. You've just been added to my fave 3D artist list! (Puts my poor efforts to shame!!) | |
| 10 Dec 2004 | John | Loading...If only the motion of the ship matched to motion-blur of the stars. Very effective, anyway. While deep space is dark, there many things out there that shine bright, like Sirius, and some nebulae. | |
| 1 Aug 2006 | Gary Lannark | Loading...U do know your ships flying sideways don't you. Lol no a great piece really, just that little flaw | |
| 30 Sep 2008 | Per Johansson | Loading...The motion-blur isn’t necessary wrong as "John" states. The ship may be travelling in that direction, and just fire it’s engines to change course | |