her hands are WAY WAY to skinny and slim

... a warrior always has bulky though hands since he uses them to wield its massive weapons of war or in other cases fight in hand to hand combat (not to mention that her finger are extremely weird

). Also her hips are...well to tilted towards the viewer...it would be kinda of a uncomfterble pose for a normal human. Also her feet don’t seem quite the right size and proportions in comparation with the rest

... well this is rather hard to see anyway

. Also i think her torso should be a little farther for her hips

...well this can pass

. I see she also has no breasts

cause even if you did say she does but they are hidden by the arm and such...well the armor’s construction says otherwise

Also remember when applying armor such as metal and leather or multiple lairs of such they don’t look like tattoos on the skin

look at her knee protectors... they make it look like she has no knees

... conclusion=> body must look bulkier and you must draw a line somewhere at the end of the armor to suggest or show the fact that what she is wearing is actually something that is protecting her

the shoulder armor for example is good

also see how you draw her tail and dragon appendices cause that tail seemed like a part of her armor at first... or even a bow

. She has many irregularities as in some pieces of her seem close to the viewer while other afar when they should be both either afar or close or somewhere in the middle

the 3D aspects

i think i got the all...

or the most important ones
