|6 Jan 2007|| Marika Viklund|
Woot! It got a Mod's Choice! Great! Totally worth it! Kent Jensen
replies: "He thanks well there's too little sci-fi on elfwood anyway."
|8 Jan 2007|| Mariko Jade Dow|
Hmm... I'd be a little scared to get into this thing during combat since the hatch's location would put you in the way of the main laser! Scary. Congrats on Mod's Choice. Kent Jensen
replies: "Well I wouldn't be scared cause i cant get shoot by it, if i'm not already in the tank, (its not like its shooting around without a pilot), the smart thing about the location is if someone managed to get up on the tank and is trying to force open the hatch with explosives or something then he would be an easy target..."
|20 Jan 2007|| Tyler|
Great job! Looks really nice. I'm a 13 year old trying to teach myself 3d modeling with a trial version of Rhino 3d, gives me some good inspiration to keep trying. I'm looking foreword to those other "future war machines."
Keep 'em up!
|6 Feb 2007|| FIRE EMBLEM fan|
WOW awesome that looks sooooo cool i love the blue on the black back ground but anyway this is a spectacular picture.tee hee
|17 Mar 2007|| Anonymous|
Very well done!!!! When is the Game coming out?
|25 Jun 2007|| Bloo Dood|
Like I said, Blue Neon Glow! - -
|15 Jan 2008|| John L Morgan|
My concern is also over the second hull - you might just as well place a small fusion reactor in one hull compared to lugging around a battery th size of the tank itself. It would seem more logical that way, but I guess it all depends on what you want to achieve. All I’m saying is is that the powerplant is actually acting as a blind-spot for the turret itself when it traverses to face the rear - it is quite possible a demolitions expert would use that as an advantage.
Othaer than that, nice work!
|15 Jan 2008|| Haley Sunblock|
Wow!!! That is totally Awesome!!!!
|8 Aug 2010|| Aaron Weaver|
*Whips engineers into a frenzy*
Make that so I can prove my *closes door*
Would look cool in a scene.