| 22 Jan 2003 | Mats Hjertkvist | Your weapon designs are completly awesome You have a mind for inanimate objects so I bet you can do some really mean scenery if you look at the detail on the sword you got But there's a few anatomy problems on the pictures that has people in it but it isnt to harmful to the pictures Some just look a bit to short ^_^ but the details on the weapons are awesome. | |
| 10 Feb 2003 | ED | hey dude, if you want some advice on drawing. right now stick with monochromatic works so you can develop ease and grace with light and shadow, once you get confident with that, then add is some colors (just a little bit at a time). and even though it's not fun, do still lifes... there's only one way to get better and that's to force yourself to do things you hate. try organic shapes like shells, pineapples, pine cones, etc. Draw figures from magazines too. | |
| 6 Apr 2003 | Cat Bowen | Wow, your work is great, esprecially the swords, they're really amazing. And you put in a lot of detail.  Michael S. Negranol replies: "Well, thank you very much. Detail is my strong poit where as my weak point is... everything else basically." | |
| 2 May 2003 | Travis 'the bean' Hanson | You use a lot of detail- which is a good thing and a strong point- loosen your characters up a bit- they are good though michael- you have a good feel for them - keep at it | |
| 9 Jun 2003 | Jessica 'Vestaka' Douglas | *points up* agreeing with Travis today. Very cool job on all the details. | |