Blanc the Arcanaloth, another of the baddies in my D&D campaign. He's stuck in a mirror at the moment (not shown, as I'm terrible at drawing background components), and the players have managed to trap him in a stone vault filled with holy water. If he ever manages to get out again, though, they might have a bit of a fight on their hands...
Blanc's mirror was found in the Cave of Greed, where he was trapped into the mirror centuries ago because of his insatiable greed for knowledge. The players made a few deals wtih the arcanaloth in order to win their battle with the mirror's previous owners and escape from the Cave. For a demon, Blanc's more willing to talk than fight, but after the party's cleric reneged on his promise to destory the mirror, Blanc's not really in a talking mood. Hence the vault and holy water.
On a completely random sidenote, my mother thinks Blanc is 'pretty.'
Done in mechanical pencil and overlaid in prismacolors, then darkened and tweaked in Paint Pro. Some references used for the jackel head and the cloth folds.
October 8th, 2006.